Education Week recently posted this article, Screen Reading Worse for Grasping Big Picture, Research Finds. Sarah Sparks’ article is a good start to the discussion.
There is one part from Geoff F. Kaufman and Mary Flanagan’s original research that was not mentioned in the Education Week article that I think is important to highlight.*
Likewise, a growing number of accounts attest to particular information processing habits, such as quick scanning and skimming [4, 24], and expectations, such as immediate gratification, that individuals come to associate with their interactions with digital platforms [18]. The ever-increasing demands of multitasking, divided attention, and information overload that individuals encounter in their use of digital technologies may cause them to “retreat” to the less cognitively demanding lower end of the concrete-abstract continuum. The present work suggests that this tendency may be so well-ingrained that it generalizes to contexts in which those resource demands are not immediately present.
Kaufman and Flanagan (2016)
I love that phrase “individual encounters in their use of digital technologies may cause them to “retreat” to the less cognitively demanding lower end of the concrete-abstract continuum.” I skim Twitter and Facebook. I often catch myself not giving my full focus to Kindle Books. I often retreat to concrete processing.
This is something teachers will have to adjust to and find ways to teach out student to monitor their focus. Teachers call it metacognition, the thinking about their thinking. A quick Google search will give you many places to start. Benchmark Education has a good overview. Irene C Fountas and Gay Su Pinnell are also important voices on metacognition in education. It is a topic I’ll be spending more time on.
Kevin
*: I do not mean this post as a critique of Sarah Sparks’ original article. I don’t know if I would I have clicked on the article if the title was “Reading Digital Text Is a Super Complex Issue?”
Articles Mentioned
High-Low Split: Divergent Cognitive Construal Levels Triggered by Digital and Non-Digital Platforms by Geoff F. Kaufman and Mary Flanagan
Lost in Translation: Comparing the Impact of an Analog and Digital Version of a Public Health Game on Players’ Perceptions, Attitudes, and Cognitions by Geoff F. Kaufman and Mary Flanagan
Screen Reading Worse for Grasping Big Picture, Research Finds by Sarah D. Sparks
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